My name is Jeremy Godefroid, a lead product designer / art director currently based in Sweden. I’m passionate about UI.UX, interaction design and above all minimalism & emotional design.
What do I do?
During 15+ years I have had the chance to work with big brands and small beautiful ones. I help them create intuitive, efficient, clean UI and design systems for native applications, games or web using agile methods.
While I enjoy turning briefs into beautifully crafted user-centered design solutions, I usually spend my days working on strategic accounts building products, pitching, leading and mentoring younger talents, interacting with developers or just chatting over a cup of coffee.
Over the years, I’ve seen myself attracted by projects that have a greater purpose and impact on our surroundings and the people. My passion lies within gaming, our planet, minimalism & emotional design.
How do I do it?
I mostly use Figma, Sketch or paper & the Adobe suite (or any design tool really) to create designs.
Figma / Sketch built-in prototyping tool or AE to create exploration or prototypes and test assumptions.
My brain for ideas and for clients.
Empathy for users & colleagues.
Clients incl.
Airbnb ⚬ BMW ⚬ Clever ⚬ Hasbro ⚬ Huawei ⚬ IKEA ⚬ Lego ⚬ Nike ⚬ Nintendo ⚬ Pauseable ⚬ Samsung ⚬ Sennheiser ⚬ Tencent
Contact
My name is Jeremy Godefroid, a lead product designer / art director currently based in Sweden working for Ustwo. I’m passionate about UI.UX, interaction design and above all - emotional design.
What do I do?
During 13+ years I have had the chance to work with big brands and small beautiful ones. I help them create intuitive, efficient, clean UI and design systems for native applications, games or web using agile methods.
While I enjoy turning briefs into beautifully crafted, user-centered design solutions,
I usually spend my days working on strategic accounts building products, pitching, leading and mentoring younger talents, discussing with devs or just having coffee.
How do I do it?
I mostly use paper, Sketch or Figma & the adobe suite (or any design tool really) to create designs.
Principle, invision, Marvel or AE to create exploration or prototypes.
My brain for ideas and for clients.
Empathy for users & colleagues.
Contact
My name is Jeremy Godefroid, a lead product designer / art director currently based in Sweden working for Ustwo. I’m passionate about UI.UX, interaction design and above all - emotional design.
What do I do?
During 13+ years I have had the chance to work with big brands and small beautiful ones. I help them create intuitive, efficient, clean UI and design systems for native applications, games or web using agile methods.
While I enjoy turning briefs into beautifully crafted, user-centered design solutions, I usually spend my days working on strategic accounts building products, pitching, leading and mentoring younger talents, interacting with developers or just chatting over a cup of coffee.
How do I do it?
I mostly use paper, Sketch or Figma & the adobe suite (or any design tool really) to create designs.
Principle, invision, Marvel or AE to create exploration or prototypes and test assumptions.
My brain for ideas and for clients.
Empathy for users & colleagues.
Contact
My name is Jeremy Godefroid, a lead product designer / art director currently based in Sweden working for Ustwo. I’m passionate about UI.UX, interaction design and above all - emotional design.
What do I do?
During 13+ years I have had the chance to work with big brands and small beautiful ones. I help them create intuitive, efficient, clean UI and design systems for native applications, games or web using agile methods.
While I enjoy turning briefs into beautifully crafted, user-centered design solutions, I usually spend my days working on strategic accounts building products, pitching, leading and mentoring younger talents, interacting with developers or just chatting over a cup of coffee.
How do I do it?
I mostly use paper, Sketch or Figma & the adobe suite (or any design tool really) to create designs.
Principle, invision, Marvel or AE to create exploration or prototypes and test assumptions.
My brain for ideas and for clients.
Empathy for users & colleagues.
Contact
My name is Jeremy Godefroid, a lead product designer / art director currently based in Sweden. I’m passionate about UI.UX, interaction design and above all minimalism & emotional design.
What do I do?
During 15+ years I have had the chance to work with big brands and small beautiful ones. I help them create intuitive, efficient, clean UI and design systems for native applications, games or web using agile methods.
While I enjoy turning briefs into beautifully crafted user-centered design solutions, I usually spend my days working on strategic accounts building products, pitching, leading and mentoring younger talents, interacting with developers or just chatting over a cup of coffee.
Over the years, I’ve seen myself attracted by projects that have a greater purpose and impact on our surroundings and the people. My passion lies within gaming, our planet, minimalism & emotional design.
How do I do it?
I mostly use paper, Sketch or Figma & the adobe suite (or any design tool really) to create designs.
Principle, invision, Marvel or AE to create exploration or prototypes.
My brain for ideas and for clients.
Empathy for users & colleagues.
Clients incl.
Airbnb ⚬ BMW ⚬ Clever ⚬ Hasbro ⚬ Huawei ⚬ IKEA ⚬ Lego ⚬ Nike ⚬ Pauseable ⚬ Samsung ⚬ Sennheiser ⚬ Tencent
Contact
Professional
Carreer
2024 — Present
2024 — Present
Sharkmob x Tencent
Sr. UI/UX designer ⚬ UI AD
2023 — 2024
2023 — 2024
IKEA
Sr. Product designer
2021 — 2023
2021 — 2023
Sharkmob x Tencent
Sr UI UX designer ⚬ UI AD
2014 — 2021
2021 — 2023
Sharkmob x Tencent
Sr UI UX designer ⚬ UI AD
2016
2021 — 2023
Sharkmob x Tencent
Sr UI UX designer ⚬ UI AD
2015
2021 — 2023
Sharkmob x Tencent
Sr UI UX designer ⚬ UI AD
2008 — 2014
2021 — 2023
Sharkmob x Tencent
Sr UI UX designer ⚬ UI AD
Sharkmob x Tencent
Sr. UI/UX designer ⚬ Art Director
2016
Pauseable / Sway
Lead Product designer ⚬ Art Director
IKEA
Sr. Product (UI/UX) designer
2016
Pauseable / Pause
Lead Product designer ⚬ Art Director
Sharkmob x Tencent
Sr. UI/UX designer UI ⚬ Art Director
2008 - 2014
Orange Labs Tokyo
Product designer
Ustwo
Lead Product designer ⚬ Art Director
2014 — 2021
Ustwo
Lead Product designer ⚬ Art Director
Pausable / Sway
Lead Product designer ⚬ Art Director
2014 — 2021
Ustwo
Lead Product designer ⚬ Art Director
Pausable / Pause
Lead Product designer ⚬ Art Director
2014 — 2021
Ustwo
Lead Product designer ⚬ Art Director
Orange Labs Tokyo
Product designer
2014 — 2021
Ustwo
Lead Product designer ⚬ Art Director
2007
2007
L'Ecole de Design
Masters in Digital design
Honors —
Awards
2018
2018
Sway
IXDA Finalists
Sway
IXDA Finalists
2017
Play-Doh TOUCH
Best Digital/Physical Bridge - Kapi Awards
Play-Doh TOUCH
Best Digital/Physical Bridge - Kapi Awards
2016
Pause
Apple's editor choice
Pause
Apple's editor choice
2013
Mixed reality
Orange Innovation Awards
Mixed reality
Orange Innovation Awards
Publications
Publications
2018
2018
Sway
Medium
Sway
Medium
2017
2017
Pause
Techcrunch / Hypebeast / Wired / mmminimal
Pause
Techcrunch / Hypebeast / Wired / mmminimal
2015
2015
Play-Doh Touch
Cnet / Wired / Techcrunch / Engadget
Play-Doh Touch
Cnet / Wired / Techcrunch / Engadget
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